On 11/08/2010 2.09, Alex Hutton wrote:
An idea I had the other day, and this is for dealing with data compartmentation in games, was to write a game in C and use sqlite for all the data. I've never used sqlite so I don't know how the performance would go, but it seems like a good idea to store all the data in a relational database as it makes it less likely that the data structures would have to be refactored during development and it allows me to avoid having to use 'objects'.
SQL databases Less Harmful: Tutorial D, pq, BigTable, plain old hierarchical filesystems. from http://harmful.cat-v.org/software/ by Uriel -- Wyrmskull
