Here's a link to spriteflexjs:

https://github.com/matrix3d/spriteflexjs

- Josh

On Mar 13, 2017 9:33 PM, "Alex Harui" <aha...@adobe.com> wrote:

> Hi Tim,
>
> That sounds really interesting.  So I assume by "Flash API" and CreateJS
> that you are mostly replicating the Sprite/DisplayObject APIs?  There is a
> separate effort that I think is biased towards Stage3D that is called
> SpriteFlexJS.
>
> Anyway, before I go grabbing your repo and trying to get set up, it would
> be more helpful to me if you could try to reduce this down into fewer
> pieces and file a JIRA.  If you have a HelloWorld and a SWC that might be
> a good starting point.
>
> Thanks,
> -Alex
>
>
> On 3/13/17, 8:04 PM, "Tim Diggle" <tim.diggle...@gmail.com> wrote:
>
> >Hi all,
> >
> >I've been working on wrapping the existing create JS support in Flex JS in
> >an API structure which is identical to the Flash API - the hope is that
> >eventually this will make it easy to port legacy FLash projects to Flex
> >JS.
> >
> >I've managed to get some basic support for graphical shapes and loading
> >bitmaps, but the compiling seems very temperamental, in particular it
> >seems
> >to not include the needed javascript includes if I call the API classes
> >from anywhere other than the root main class of a program.
> >
> >I've put the whole thing on Github under a BSD license and included a read
> >me showing how to build the SWC and a description of how to repro the
> >issues I'm having. I was wondering if any of you would like to try and
> >build it - anyone who can see if I'm missing a key step in building the
> >framework SWC which is causing it to miss linkages etc?
> >
> >If you look at the project source, you can see that the majority of it is
> >cloning the classes and function calls from the AS3 reference, usually
> >wrapping an equivalent from Flex JS. Eventually I'll probably move to Web
> >GL for performance.
> >
> >Also, please let me know if there's a similar initiative further along
> >that
> >I can contribute to instead? I haven't seen anything. If not, if anyone
> >wants to help out then great.
> >
> >Github project here:
> >
> >https://github.com/tdprogramming/subflash/
> >
> >Thanks all
> >
> >Tim
>
>

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