Here's a link to spriteflexjs: https://github.com/matrix3d/spriteflexjs
- Josh On Mar 13, 2017 9:33 PM, "Alex Harui" <aha...@adobe.com> wrote: > Hi Tim, > > That sounds really interesting. So I assume by "Flash API" and CreateJS > that you are mostly replicating the Sprite/DisplayObject APIs? There is a > separate effort that I think is biased towards Stage3D that is called > SpriteFlexJS. > > Anyway, before I go grabbing your repo and trying to get set up, it would > be more helpful to me if you could try to reduce this down into fewer > pieces and file a JIRA. If you have a HelloWorld and a SWC that might be > a good starting point. > > Thanks, > -Alex > > > On 3/13/17, 8:04 PM, "Tim Diggle" <tim.diggle...@gmail.com> wrote: > > >Hi all, > > > >I've been working on wrapping the existing create JS support in Flex JS in > >an API structure which is identical to the Flash API - the hope is that > >eventually this will make it easy to port legacy FLash projects to Flex > >JS. > > > >I've managed to get some basic support for graphical shapes and loading > >bitmaps, but the compiling seems very temperamental, in particular it > >seems > >to not include the needed javascript includes if I call the API classes > >from anywhere other than the root main class of a program. > > > >I've put the whole thing on Github under a BSD license and included a read > >me showing how to build the SWC and a description of how to repro the > >issues I'm having. I was wondering if any of you would like to try and > >build it - anyone who can see if I'm missing a key step in building the > >framework SWC which is causing it to miss linkages etc? > > > >If you look at the project source, you can see that the majority of it is > >cloning the classes and function calls from the AS3 reference, usually > >wrapping an equivalent from Flex JS. Eventually I'll probably move to Web > >GL for performance. > > > >Also, please let me know if there's a similar initiative further along > >that > >I can contribute to instead? I haven't seen anything. If not, if anyone > >wants to help out then great. > > > >Github project here: > > > >https://github.com/tdprogramming/subflash/ > > > >Thanks all > > > >Tim > >