Hi all, I've been working on wrapping the existing create JS support in Flex JS in an API structure which is identical to the Flash API - the hope is that eventually this will make it easy to port legacy FLash projects to Flex JS.
I've managed to get some basic support for graphical shapes and loading bitmaps, but the compiling seems very temperamental, in particular it seems to not include the needed javascript includes if I call the API classes from anywhere other than the root main class of a program. I've put the whole thing on Github under a BSD license and included a read me showing how to build the SWC and a description of how to repro the issues I'm having. I was wondering if any of you would like to try and build it - anyone who can see if I'm missing a key step in building the framework SWC which is causing it to miss linkages etc? If you look at the project source, you can see that the majority of it is cloning the classes and function calls from the AS3 reference, usually wrapping an equivalent from Flex JS. Eventually I'll probably move to Web GL for performance. Also, please let me know if there's a similar initiative further along that I can contribute to instead? I haven't seen anything. If not, if anyone wants to help out then great. Github project here: https://github.com/tdprogramming/subflash/ Thanks all Tim