Yay! So in the examples folder, should be some examples in bin/js-debug and bin-debug folders. They should run and work mostly.
Thanks for sticking with it. -Alex On 10/20/15, 3:17 PM, "Harbs" <harbs.li...@gmail.com> wrote: >OK. I feel like I just took a big step in the right direction! :-) > >approve: > >+1 >Package >http://apacheflexbuild.cloudapp.net:8080/job/flex-asjs/lastSuccessfulBuild >/artifact/out/apache-flex-flexjs-0.5.0-src.tar.gz >Java 1.7 >OS: Mac OS X x86_64 10.9.5 >Source kit signatures match: y >Source kit builds: y >README is ok: y >RELEASE_NOTES is ok: y >NOTICE is ok: y >LICENSE is ok: y >No unapproved licenses or archives: y >No unapproved binaries: y > > >main: > >BUILD SUCCESSFUL >Total time: 9 minutes 12 seconds > >(There’s still parts of this process that’s a bit fuzzy to me, but things >are definitely getting clearer.) > >On Oct 14, 2015, at 10:09 AM, Alex Harui <aha...@adobe.com> wrote: > >> Hi, >> >> Similar to the FalconJX discuss thread, I spent some time today trying >>to >> make the FlexJS release testing simpler. And like for FalconJX, it >>would >> be great for folks to try it and report issues. >> >> You still need to set up the pre-requisites manually (Ant, Java, AIR, >> Flash playerglobal, Flash Player Debugger), but ‘ant all’ should now run >> without needing flex-sdk or flex-asjs or any other repo. Of course, my >> system isn’t quite as ‘clean’ as some of yours so I may have missed >> something. >> >> For FlexJS, I opted to update the ApproveFlexJS script so that pull a >> binary release of FalconJX and FlexUnit so you don’t need to set up any >> additional environment variables. Note, though, that I did not put the >> logic to pull those binary releases into the main build scripts because, >> at least for me as a developer, I don’t want to be working against >>binary >> artifacts, I want to be working against the various repos. >> >> So, to try out my latest attempt at simplification, you must use the >> ApproveFlexJS script which you can get from [1]. See the steps below: >> >> 0) Make sure Ant and Java are in the path, and set up AIR_HOME, >> PLAYERGLOBAL_HOME and FLASHPLAYER_DEBUGGER environment variables if you >> haven’t already. Then: >> 1) create an empty folder. >> 2) Copy ApproveFlexJS.xml from the flex-asjs repo or download it here >> [1] and copy it into the empty folder >> 3) From the empty folder, run ‘ant -e -f ApproveFlexJS.xml >> -Drelease.version=0.5.0’ >> >> It will take you through examining the notice files and then at the end, >> it should download FalconJX and FlexUnit, then build FlexJS and run its >> tests unattended. >> >> If you want to grab the bits manually, they are here [2]. >> >> Thanks in advance for trying it. >> -Alex >> >> [1] >> >>https://git-wip-us.apache.org/repos/asf/flex-sdk/repo?p=flex-asjs.git;a=b >>lo >> b_plain;f=ApproveFlexJS.xml;hb=refs/heads/develop >> [2] >> >>http://apacheflexbuild.cloudapp.net:8080/job/flex-asjs/lastSuccessfulBuil >>d/ >> artifact/out/ >> >> >