I'm not in any hurry. :) The project won't work without a builtin.swc so it
has to be created a compiled somehow.

As far as Sprite, it's COMPC that sticks it in. So we need to figure out
where it's doing it.

Mike

On Thu, May 28, 2015 at 12:35 PM, Alex Harui <aha...@adobe.com> wrote:

>
>
> On 5/28/15, 9:29 AM, "Michael Schmalle" <teotigraphix...@gmail.com> wrote:
>
> >Ok, but what about Roland's comment about removing the Sprite reference in
> >the SWC, that doesn't seem kosher to me...?
>
> The builtin.as in github doesn’t list Sprite so I don’t know how it gets
> in there.  And we could always add a special flag to Falcon’s COMPC to
> remove it.
>
> >
> >So the build would download the text files, save them to disk, create a
> >swc
> >from that and package it correct?
>
> Yes, I think that is within the rules.  I’d give folks 72 hours to offer
> opinions though.
>
> -Alex
>
>

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