I'm not in any hurry. :) The project won't work without a builtin.swc so it has to be created a compiled somehow.
As far as Sprite, it's COMPC that sticks it in. So we need to figure out where it's doing it. Mike On Thu, May 28, 2015 at 12:35 PM, Alex Harui <aha...@adobe.com> wrote: > > > On 5/28/15, 9:29 AM, "Michael Schmalle" <teotigraphix...@gmail.com> wrote: > > >Ok, but what about Roland's comment about removing the Sprite reference in > >the SWC, that doesn't seem kosher to me...? > > The builtin.as in github doesn’t list Sprite so I don’t know how it gets > in there. And we could always add a special flag to Falcon’s COMPC to > remove it. > > > > >So the build would download the text files, save them to disk, create a > >swc > >from that and package it correct? > > Yes, I think that is within the rules. I’d give folks 72 hours to offer > opinions though. > > -Alex > >