just to bring this up...

On Fri, Jun 6, 2014 at 1:45 PM, Gary Yang <flashflex...@gmail.com> wrote:

> Java Spring is a very good example for framework evolving, for Flex, I
> think it is the similar situation:
>
> The key function is
> 1) Mxml
> 2)Binding
> 3)Data structure such as IList implementations
>
> on top of Mxml/Binding/Data is 1) UIComponent 2) Skinning 3)network
> components
>
> and then  osmf, reporting, text ....
>
> I think from Flex5, we should modularize these into different kinds of
> projects:
>
> 1) Flex data, to provide an infrastructure for 1) mxml -> as generation,
> 2) reactive programming(Binding); 3) related data structures;
>
> 2) Based on Flex data, Flex UI, to provide the basic UI implementation( in
> Flex4 skinning way ), could be multi projects.
>
> 3) Based on Flex data, Network/Native components, http, websocket and peer
> to peer, native devices communications.
>
> and then projects that specified in different fields: video, text,
> reporting ....
>
> I see Flex as a tool sets to solve complex user interface, so Flash player
> is the only way to work in desktop web, so the language has to express at
> least as much as AS3, so if possible, using Java as a language will be
> enough to downgrade into most other languages.
>
> Just a little thought.
>
> -Gary
>
>
>
>
>
> On Thu, Jun 5, 2014 at 8:06 AM, <f...@dfguy.us> wrote:
>
>> Right, it could be written in it and not cross compiled. It could be that
>> the project is what get cross compiled and then packaged with the runtime.
>> I think though that this could be a good opportunity to improve the runtime
>> in general as was previously talked about with the AS4 plans but I guess
>> we'll have to wait and continue to ask Adobe to work on it.
>>
>> David
>>
>>
>>
>> -----Original Message-----
>> From: Harbs <harbs.li...@gmail.com>
>> To: dev@flex.apache.org
>> Sent: Thu, 05 Jun 2014 6:56 AM
>> Subject: Re: Let's talk about Flex 5
>>
>> I don’t think that’s correct. Unless I’m mistaken, the AIR iOS runtime is
>> written in Objective C from the get-go. (Although it might be written in
>> C++. Dunno…)
>>
>> Whether or not it makes sense to rewrite the AIR iOS runtime in Swift is
>> an entirely different question — which probably only the engineers at Adobe
>> could really answer…
>>
>> On Jun 5, 2014, at 2:51 PM, f...@dfguy.us wrote:
>>
>> > My understanding is that the entire runtime gets cross compiled into
>> objective c. So Adobe would have to rewrite this to use swift, but I think
>> the same process would basically be used. It's possible though that swift
>> could enable additional features. The limitation on loading compiled byte
>> code is purely just a licensing and not a technical limitation that imposed
>> by Apple.
>> >
>> > David
>> >
>> >
>> >
>> > -----Original Message-----
>> > From: Harbs <harbs.li...@gmail.com>
>> > To: dev@flex.apache.org
>> > Sent: Thu, 05 Jun 2014 1:17 AM
>> > Subject: Re: Let's talk about Flex 5
>> >
>> > Really? The only way I know of outputting ActionScript for iOS is using
>> AIR for iOS which is just a swf with an embedded runtime.
>> >
>> > On Jun 5, 2014, at 4:26 AM, f...@dfguy.us wrote:
>> >
>> >> There's already the ability to cross compile to objective c for iOS
>> >
>>
>>
>>
>

Reply via email to