Not at all.

I’m about to commit an initial global ‘search&replace’ (‘skins.android4’ to
‘skins.ios7’). Object now or forever hold your silence ;-)

EdB



On Thu, Oct 2, 2014 at 9:58 AM, OmPrakash Muppirala <bigosma...@gmail.com>
wrote:

> Realised it to late.  It's just the name of the branch, so nothing
> permanent.
>
> Do you want me to fix it?
>
> Thanks,
> Om
> On Oct 2, 2014 12:33 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote:
>
> > Uh oh, typo!
> >
> > ;-)
> >
> > EdB
> >
> >
> >
> > On Thu, Oct 2, 2014 at 1:43 AM, OmPrakash Muppirala <
> bigosma...@gmail.com>
> > wrote:
> >
> > > Okay, I have created the new branch here:
> > >
> > >
> >
> https://github.com/apache/flex-sdk/tree/iso7skins/frameworks/projects/mobiletheme/src/spark/skins/ios7
> > >
> > > And created a new wiki page here to keep track of the progress:
> > >
> >
> https://cwiki.apache.org/confluence/pages/viewpage.action?pageId=46633747
> > >
> > > I will post some details about the FXG assets soon.
> > >
> > > Thanks,
> > > Om
> > >
> > >
> > >
> > > On Wed, Oct 1, 2014 at 3:34 PM, OmPrakash Muppirala <
> > bigosma...@gmail.com>
> > > wrote:
> > >
> > > > On Wed, Oct 1, 2014 at 3:02 AM, Erik de Bruin <e...@ixsoftware.nl>
> > > wrote:
> > > >
> > > >> Continuing in a separate thread:
> > > >>
> > > >> > What does it take for a willing volunteer to start helping out?
> Does
> > > >> > he/she
> > > >> > > have to be a awesome graphics artist and a hardcore coder to
> help
> > > >> out, or
> > > >> > > can anyone familiar with application development step in?
> > > >> >
> > > >> > I can take care of converting the graphic elements from AI to FXG.
> > > Any
> > > >> > Flex developer who is familiar with spark component development
> can
> > > help
> > > >> > out.
> > > >> >
> > > >> > It's basically assigning new FXG assets to each existing skin
> state.
> > > >> >
> > > >> > Since most of the hard work has already been done when creating
> the
> > > new
> > > >> > Android skins, it should be straightforward to make a copy of the
> > skin
> > > >> and
> > > >> > modify it with the iOS assets.
> > > >> >
> > > >>
> > > >> As I’m late to the mobile skinning party, let me get try to get this
> > > >> clear:
> > > >>
> > > >> 1. we create a public branch of ‘flex-sdk’ -> new_ios_skins
> > > >> 2. in that branch we copy
> > > >> "frameworks/projects/mobiletheme/src/spark/skins/android4” and
> rename
> > it
> > > >> "frameworks/projects/mobiletheme/src/spark/skins/ios7”
> > > >> 3. we replace the contents of ‘assets’ with the new FXG files Om
> > > prepared
> > > >> 4. we go through all the components skin classes and replace all
> > > >> references
> > > >> to 'spark.skins.android4.assets’ with 'spark.skins.ios7.assets'
> > > >> 5. …
> > > >> 6. profit!
> > > >>
> > > >> Is this basically correct, or am I missing something? What about
> > > >> testing/tweaking? Step 5 might need some clarification ;-)
> > > >>
> > > >> EdB
> > > >>
> > > >>
> > > > Close enough.  For components that have simple states switching
> > (button,
> > > > radiobutton, checkbox, etc.) the approach you mentioned should work
> > fine.
> > > > There are going to be some more complex components like ToggleSwitch,
> > > > SpinnerLists that have animations and complex skin states.  It is
> going
> > > to
> > > > be a bit more work for these cases.
> > > >
> > > > Thanks,
> > > > Om
> > > >
> > > >
> > > >>
> > > >>
> > > >> --
> > > >> Ix Multimedia Software
> > > >>
> > > >> Jan Luykenstraat 27
> > > >> 3521 VB Utrecht
> > > >>
> > > >> T. 06-51952295
> > > >> I. www.ixsoftware.nl
> > > >>
> > > >
> > > >
> > >
> >
> >
> >
> > --
> > Ix Multimedia Software
> >
> > Jan Luykenstraat 27
> > 3521 VB Utrecht
> >
> > T. 06-51952295
> > I. www.ixsoftware.nl
> >
>



-- 
Ix Multimedia Software

Jan Luykenstraat 27
3521 VB Utrecht

T. 06-51952295
I. www.ixsoftware.nl

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