Uh oh, typo! ;-)
EdB On Thu, Oct 2, 2014 at 1:43 AM, OmPrakash Muppirala <bigosma...@gmail.com> wrote: > Okay, I have created the new branch here: > > https://github.com/apache/flex-sdk/tree/iso7skins/frameworks/projects/mobiletheme/src/spark/skins/ios7 > > And created a new wiki page here to keep track of the progress: > https://cwiki.apache.org/confluence/pages/viewpage.action?pageId=46633747 > > I will post some details about the FXG assets soon. > > Thanks, > Om > > > > On Wed, Oct 1, 2014 at 3:34 PM, OmPrakash Muppirala <bigosma...@gmail.com> > wrote: > > > On Wed, Oct 1, 2014 at 3:02 AM, Erik de Bruin <e...@ixsoftware.nl> > wrote: > > > >> Continuing in a separate thread: > >> > >> > What does it take for a willing volunteer to start helping out? Does > >> > he/she > >> > > have to be a awesome graphics artist and a hardcore coder to help > >> out, or > >> > > can anyone familiar with application development step in? > >> > > >> > I can take care of converting the graphic elements from AI to FXG. > Any > >> > Flex developer who is familiar with spark component development can > help > >> > out. > >> > > >> > It's basically assigning new FXG assets to each existing skin state. > >> > > >> > Since most of the hard work has already been done when creating the > new > >> > Android skins, it should be straightforward to make a copy of the skin > >> and > >> > modify it with the iOS assets. > >> > > >> > >> As I’m late to the mobile skinning party, let me get try to get this > >> clear: > >> > >> 1. we create a public branch of ‘flex-sdk’ -> new_ios_skins > >> 2. in that branch we copy > >> "frameworks/projects/mobiletheme/src/spark/skins/android4” and rename it > >> "frameworks/projects/mobiletheme/src/spark/skins/ios7” > >> 3. we replace the contents of ‘assets’ with the new FXG files Om > prepared > >> 4. we go through all the components skin classes and replace all > >> references > >> to 'spark.skins.android4.assets’ with 'spark.skins.ios7.assets' > >> 5. … > >> 6. profit! > >> > >> Is this basically correct, or am I missing something? What about > >> testing/tweaking? Step 5 might need some clarification ;-) > >> > >> EdB > >> > >> > > Close enough. For components that have simple states switching (button, > > radiobutton, checkbox, etc.) the approach you mentioned should work fine. > > There are going to be some more complex components like ToggleSwitch, > > SpinnerLists that have animations and complex skin states. It is going > to > > be a bit more work for these cases. > > > > Thanks, > > Om > > > > > >> > >> > >> -- > >> Ix Multimedia Software > >> > >> Jan Luykenstraat 27 > >> 3521 VB Utrecht > >> > >> T. 06-51952295 > >> I. www.ixsoftware.nl > >> > > > > > -- Ix Multimedia Software Jan Luykenstraat 27 3521 VB Utrecht T. 06-51952295 I. www.ixsoftware.nl