Uh oh, typo!

;-)

EdB



On Thu, Oct 2, 2014 at 1:43 AM, OmPrakash Muppirala <bigosma...@gmail.com>
wrote:

> Okay, I have created the new branch here:
>
> https://github.com/apache/flex-sdk/tree/iso7skins/frameworks/projects/mobiletheme/src/spark/skins/ios7
>
> And created a new wiki page here to keep track of the progress:
> https://cwiki.apache.org/confluence/pages/viewpage.action?pageId=46633747
>
> I will post some details about the FXG assets soon.
>
> Thanks,
> Om
>
>
>
> On Wed, Oct 1, 2014 at 3:34 PM, OmPrakash Muppirala <bigosma...@gmail.com>
> wrote:
>
> > On Wed, Oct 1, 2014 at 3:02 AM, Erik de Bruin <e...@ixsoftware.nl>
> wrote:
> >
> >> Continuing in a separate thread:
> >>
> >> > What does it take for a willing volunteer to start helping out? Does
> >> > he/she
> >> > > have to be a awesome graphics artist and a hardcore coder to help
> >> out, or
> >> > > can anyone familiar with application development step in?
> >> >
> >> > I can take care of converting the graphic elements from AI to FXG.
> Any
> >> > Flex developer who is familiar with spark component development can
> help
> >> > out.
> >> >
> >> > It's basically assigning new FXG assets to each existing skin state.
> >> >
> >> > Since most of the hard work has already been done when creating the
> new
> >> > Android skins, it should be straightforward to make a copy of the skin
> >> and
> >> > modify it with the iOS assets.
> >> >
> >>
> >> As I’m late to the mobile skinning party, let me get try to get this
> >> clear:
> >>
> >> 1. we create a public branch of ‘flex-sdk’ -> new_ios_skins
> >> 2. in that branch we copy
> >> "frameworks/projects/mobiletheme/src/spark/skins/android4” and rename it
> >> "frameworks/projects/mobiletheme/src/spark/skins/ios7”
> >> 3. we replace the contents of ‘assets’ with the new FXG files Om
> prepared
> >> 4. we go through all the components skin classes and replace all
> >> references
> >> to 'spark.skins.android4.assets’ with 'spark.skins.ios7.assets'
> >> 5. …
> >> 6. profit!
> >>
> >> Is this basically correct, or am I missing something? What about
> >> testing/tweaking? Step 5 might need some clarification ;-)
> >>
> >> EdB
> >>
> >>
> > Close enough.  For components that have simple states switching (button,
> > radiobutton, checkbox, etc.) the approach you mentioned should work fine.
> > There are going to be some more complex components like ToggleSwitch,
> > SpinnerLists that have animations and complex skin states.  It is going
> to
> > be a bit more work for these cases.
> >
> > Thanks,
> > Om
> >
> >
> >>
> >>
> >> --
> >> Ix Multimedia Software
> >>
> >> Jan Luykenstraat 27
> >> 3521 VB Utrecht
> >>
> >> T. 06-51952295
> >> I. www.ixsoftware.nl
> >>
> >
> >
>



-- 
Ix Multimedia Software

Jan Luykenstraat 27
3521 VB Utrecht

T. 06-51952295
I. www.ixsoftware.nl

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