I could help with that, where is the code from Android skin so I could take
a look? I get the feeling that it won't be as easy as doing a skin based on
pure CSS.

On Wed, Oct 1, 2014 at 6:02 AM, Erik de Bruin <e...@ixsoftware.nl> wrote:

> Continuing in a separate thread:
>
> > What does it take for a willing volunteer to start helping out? Does
> > he/she
> > > have to be a awesome graphics artist and a hardcore coder to help out,
> or
> > > can anyone familiar with application development step in?
> >
> > I can take care of converting the graphic elements from AI to FXG.  Any
> > Flex developer who is familiar with spark component development can help
> > out.
> >
> > It's basically assigning new FXG assets to each existing skin state.
> >
> > Since most of the hard work has already been done when creating the new
> > Android skins, it should be straightforward to make a copy of the skin
> and
> > modify it with the iOS assets.
> >
>
> As I’m late to the mobile skinning party, let me get try to get this clear:
>
> 1. we create a public branch of ‘flex-sdk’ -> new_ios_skins
> 2. in that branch we copy
> "frameworks/projects/mobiletheme/src/spark/skins/android4” and rename it
> "frameworks/projects/mobiletheme/src/spark/skins/ios7”
> 3. we replace the contents of ‘assets’ with the new FXG files Om prepared
> 4. we go through all the components skin classes and replace all references
> to 'spark.skins.android4.assets’ with 'spark.skins.ios7.assets'
> 5. …
> 6. profit!
>
> Is this basically correct, or am I missing something? What about
> testing/tweaking? Step 5 might need some clarification ;-)
>
> EdB
>
>
>
> --
> Ix Multimedia Software
>
> Jan Luykenstraat 27
> 3521 VB Utrecht
>
> T. 06-51952295
> I. www.ixsoftware.nl
>

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