On Sep 8, 2014 8:24 AM, "Peter Ent" <p...@adobe.com> wrote:
>
> I forgot to add that when I build flex-asjs, gjslint finds a number of
> issues in the new JS graphics code (its usual, spaces at the end of lines,
> sort of thing). I think I am using version 2.3.10 of gjslint but I'm not
> 100% sure.

Yeah, unfortunately there is no gjslint available for Windows.  I guess I
will need you Mac folks to help me out with this :-)

Thanks,
Om

>
> Peter Ent
> Adobe Systems
>
> On 9/8/14 3:48 AM, "OmPrakash Muppirala" <bigosma...@gmail.com> wrote:
>
> >FlexJS now supports a basic drawing API (Rect, Ellipse, Circle, Path,
> >SolidColor, SolidColorStroke)  Here are the AS3 [1] and JS [2] versions
> >
> >So far, the rendering fidelity between the Flash and SVG/HTML5 version is
> >very very close.  For sure, there are some pretty major things to be
> >worked
> >out, but generally so far, the results have been very encouraging.
> >
> >You can see a quick and dirty example here:
> >Flash version: http://people.apache.org/~bigosmallm/flexjs/drawing/flash/
> >HTML5 version: http://people.apache.org/~bigosmallm/flexjs/drawing/html5/
> >
> >HTML5 version has been tested to work fine on Chrome, Firefox, IE11,
> >Android browser and iPad Safari.
> >
> >Next up, i will be working on the following items:
> >Polygons, Linear gradients, Radial gradients, filters and drop shadows.
> >These should bring us very close to our current FXG based drawing APIs.
> >
> >After that, I plan on programmatically recreating a few FXG based skins
in
> >FlexJS and see how we can apply it skins on UI components.
> >
> >Feedback welcome!
> >
> >[1]
> >
https://github.com/apache/flex-asjs/tree/develop/frameworks/as/projects/Fl
> >exJSUI/src/org/apache/flex/core/graphics
> >[2]
> >
https://github.com/apache/flex-asjs/tree/develop/frameworks/js/FlexJS/src/
> >org/apache/flex/core/graphics
>

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