That's one stupid article - swift sucks because it won't play nice with Android 
or windows...  

Richard Oren
714-916-2102

> On 3 Jun 2014, at 6:30 am, John Cunliffe <mahn...@gmail.com> wrote:
> 
>> On Tue, Jun 3, 2014 at 3:04 PM, DarkStone <darkst...@163.com> wrote:
>> 
>> "Technologically no, politically yes."
>> 
>> May I ask why you said "Technologically no"?
> 
> Because Swift sucks
> <http://www.zdnet.com/apples-new-swift-development-language-highlights-the-companys-worst-side-7000030150/>
> .
> 
> 
>> The current AIR ADT packager, it converts AS3 to Objective-C byte code, so
>> that AS3 applications can run on iOS.
>> 
>> So why can't future ADT packager convert AS4 to Swift to native byte code?
> 
> Nothing is getting converted - the same bytecode is getting *interpreted *on
> different platforms in their respective virtual machines aka flash plugins.
> Besides, I never said it can't be done. In fact I believe it should be done
> for actionscript to stay relevant - that's politics though.
> 
> Just to be clear - I think you're doing the right thing for actionscript.
> Personally I don't care so much anymore and instead hope for google's dart
> to become the next cross-platform ( & web standard ) programming language.
> Actionscript - or any language really can only succeed with a strong
> company backing it up with the right tools and cross-platform VMs. Adobe
> doesn't seem to have enough energy to be this anymore. I know they keep
> telling us how they focus on Air instead, having worked with Air for a
> while now, I have my doubts.
> 
> Regards
> John
> 
> --
> John-Paul Cunliffe
> Jacobystrasse 27
> 60385 Frankfurt a.M.
> 
> 069 45 000 212

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