Because Adobe is gaming and games use Bitmaps.

You're some day going to have to realize FXG was a Flex construct and to Adobe, Flex is dead. Why do you waste time try to talk to a brick wall?

Mike

Quoting Sebastian Mohr <flex.masul...@gmail.com>:

Thanks John,

In case these "key differences" between FXG and SVG still exist, I don't
understand why Adobe folks consider not to support FXG 2.0 and forthcoming
versions of FXG in their design tools - like Photoshop CS6 (and later),
Illustrator CS6 (and later) and Fireworks CS6 (and later) ???


--
Sebastian (PPMC)
Interaction Designer

Looking for a Login Example with Apache Flex? Please check out this code:
http://code.google.com/p/masuland/wiki/LoginExample



On Fri, Mar 15, 2013 at 10:55 AM, John Cunliffe <mahn...@gmail.com> wrote:

second hit<
http://www.mikechambers.com/blog/2008/09/30/why-adobe-chose-fxg-over-svg/
>on
google for "why fxg over svg":

When initial work on an XML-based graphics interchange format began, the
natural first thought was to use SVG. However, there are key differences
between SVG and Flash Player?s graphics capabilities. These include core
differences in SVG and Flash?s rendering model with regards to filters,
transforms and text. Additionally, the interchange format needed to be able
to support future Flash Player features, which would not necessarily map to
SVG features. As such, the decision was made to go with a new interchange
format, FXG, instead of having a non-standard implementation of SVG. FXG
does borrow from SVG whenever possible.




On Fri, Mar 15, 2013 at 10:41 AM, Sebastian Mohr <flex.masul...@gmail.com
>wrote:

> @Alex ... you wrote this:
>
> > Don't PhotoShop and Illustrator output SVG as well?  What is it about
FXG
> > that is a must-have especially if you are targeting HTML and not Flash?
>
> I don't know why Adobe created FXG? For now, I just know that I need it
for
> my work as interaction designer when working with Flash Catalyst CS5.5
...
> Hopefully, Adobe folks on this list could explain that!
>
>
> --
> Sebastian (PPMC)
> Interaction Designer
>
> Looking for a Login Example with Apache Flex? Please check out this code:
> http://code.google.com/p/masuland/wiki/LoginExample
>
>
> On Thu, Mar 14, 2013 at 8:43 PM, Alex Harui <aha...@adobe.com> wrote:
>
> >
> >
> >
> > On 3/14/13 12:33 PM, "Om" <bigosma...@gmail.com> wrote:
> >
> > >>
> > >> I'm not sure what Adobe gains by continuing to
> > >> spend resources on FXG support at this time.  If you can show there
> > would
> > >> be
> > >> a significant upside, I will try to bring that case to the right
> people
> > in
> > >> Adobe.
> > >>
> > >
> > >
> > > I am not sure how I can convince Adobe, but here is my reasoning:  At
> my
> > > current and previous companies, Fireworks is used just because of its
> > > ability to convert visual designs into FXG.    We dabbled with
> Catalyst,
> > > but we found that the tool was too complicated to use for Designers,
> but
> > > too elementary for Developers.  But, the ability to serialize visual
> > assets
> > > as FXG turned out to be the best way to skin Flex apps.
> > >
> > > On the other side, I am very proficient with Photoshop and not too
> > familiar
> > > with Fireworks.  For my simple apps, I choose to create the skins in
> > > Photoshop and spit it out as FXG and just import it into Flex.
> > >
> > > I know other folks that used Illustrator for the same purpose.  (BTW,
> > > Illustrator CS6 still supports the "Save As... > FXG > FXG 2.0"
option.
> >  I
> > > just tried it out last night.  Not sure what to make of this. )
> > >
> > > Thats the possibility of three different tools Adobe could make money
> of
> > > off from customers who don't necessarily use these tools without FXG
> > > support.
> > >
> > > And frankly, the absence of this utility could potentially hurt my
> chance
> > > of making sure we dont move away from Flex where I work.
> > Don't PhotoShop and Illustrator output SVG as well?  What is it about
FXG
> > that is a must-have especially if you are targeting HTML and not Flash?
> >
> > --
> > Alex Harui
> > Flex SDK Team
> > Adobe Systems, Inc.
> > http://blogs.adobe.com/aharui
> >
> >
>



--
Michael Schmalle - Teoti Graphix, LLC
http://www.teotigraphix.com
http://blog.teotigraphix.com

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