- He doesn't think there is anyone at Adobe or Facebook that is actively
supporting it.well that answers my question.  I'm not interested in dealing 
with a dead library along with 100K lines of my own code.  Especially when 
Facebook changes their API on what seems like an hourly basis these days.  

Thank you, Carol.  That was the "in the know insight" on the topic that I was 
looking for.

Thanks to everyone for your input!

-Dave

> From: cfram...@adobe.com
> To: dev@flex.apache.org
> Date: Fri, 25 Jan 2013 09:43:42 -0800
> Subject: Re: facebook api
> 
> 
> 
> On 1/25/13 7 :57AM, "David Coleman" <david_coleman_...@hotmail.com> wrote:
> 
> >Hello,
> >
> >Our company makes facebook games.  We are considering releasing an AIR
> >version of one of our games.  We have considered using this library [1].
> >The writeup says that it is "fully supported by Facebook and Adobe".
> >This begs me to ask the logical question... Is it (or could it be)
> >supported by Apache Flex?  Social gaming is a very visible arena, and I
> >would love to be one of the first to be able to announce that we have a
> >multimillion user Facebook game fully based on Apache Flex.  I have
> >already started testing to see if there are any benefits to upgrade our
> >codebase to 4.9.0, and I'm curious what the community's opinion would be
> >on our ability to use this library in a possible AIR app, in conjunction
> >with 4.9.0.
> >
> >Is this library going to stay with Adobe and cease progress at 4.6, or,
> >will it continue to be supported by the Apache Flex community?
> 
> I thought I knew who at Adobe worked on this so I sent him mail this
> morning.  I just heard back from him.
> 
> - Yes, he was working on it but hasn't touched it in about 2 years.
> - He doesn't think there is anyone at Adobe or Facebook that is actively
> supporting it.
> - There is a relatively active group that self-supports the API though:
> https://groups.google.com/group/facebook-actionscript-api
> 
> Carol
> 
> 
> 
> 
                                          

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