I ask here, because our *web* version uses the Flex sdk... And we would like to have a common code base. So, we were wondering if there was any "official" opinion on the ability of this library to operate in a web app built with the Apache Flex SDK in a future web version, which of course would (in theory) be sharing a large portion of its code/assets, etc with our (still theoretical) AIR app... It seemed wise to seek clarification from the various Adobe members of this list if they were aware if Adobe has long term plans to actively maintain this library, prior to deciding on its level of usefulness to us.
> Date: Fri, 25 Jan 2013 15:48:09 +0100 > From: dev-li...@basgrani.com > To: dev@flex.apache.org > Subject: Re: facebook api > > Hi, > > To develop games have the AIR SDK ASC2: > > http://labs.adobe.com/downloads/asc2.html > > This is totally independent, not dependent on Flex. You can use this > with Starling and custom libs for development on these games. > > Greetings. > > El 25/01/2013 13:57, David Coleman escribió: > > Hello, > > > > Our company makes facebook games. We are considering releasing an AIR > > version of one of our games. We have considered using this library [1]. > > The writeup says that it is "fully supported by Facebook and Adobe". This > > begs me to ask the logical question... Is it (or could it be) supported by > > Apache Flex? Social gaming is a very visible arena, and I would love to be > > one of the first to be able to announce that we have a multimillion user > > Facebook game fully based on Apache Flex. I have already started testing > > to see if there are any benefits to upgrade our codebase to 4.9.0, and I'm > > curious what the community's opinion would be on our ability to use this > > library in a possible AIR app, in conjunction with 4.9.0. > > > > Is this library going to stay with Adobe and cease progress at 4.6, or, > > will it continue to be supported by the Apache Flex community? > > > > Cheers, > > Dave > > > > [1] http://code.google.com/p/facebook-actionscript-api/ > > > > >