The library is functional. I'm using it myself as well. There are problems
though.
For example I keep getting javascript warnings that some methods are marked
as deprecated by Facebook. And the library is using these methods.

The latest available build seems to have been released in October 2011
(funny date for the flash community) and I see no other activity since then
to fix issues so I'm a little concerned myself.

I've been thinking about implementing my own as3 wrappers for Facebook's
javascript sdk but I think I'll wait some more before going down that road.

Regarding your questions about having a common code base, I think it can be
done. I did something similar a year ago with a small fb app I wanted to
port to Android. No major problems during the transition.



On Fri, Jan 25, 2013 at 6:41 PM, David Coleman <
david_coleman_...@hotmail.com> wrote:

> Thank you, Alex, I'll contact them directly then.  I saw that it also said
> "Adobe has taken over day-to-day management of the project" so i thought
> that maybe you or someone else here might have an inside scoop on the
> future of the lib.
>
> Thanks again for your time.
>
> > From: aha...@adobe.com
> > To: dev@flex.apache.org
> > Date: Fri, 25 Jan 2013 08:15:54 -0800
> > Subject: Re: facebook api
> >
> > That page says that Grant Skinner and friends are working on it.  Grant
> is
> > not an Adobe employee and last I heard, is alive and well, so this
> library
> > appears to be outside the influence of Adobe (although I suppose that
> Adobe
> > could be providing monetary incentives to Grant or others to work on it).
> >
> >
> > On 1/25/13 5:56 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> >
> > > Since that seems like it's targetting games, I'd imagine that Adobe is
> serious
> > > about maintaining it. It does not seem tied to Flex specifically. It's
> a Flash
> > > library.
> > >
> > > Harbs
> > > On Jan 25, 2013, at 2:57 PM, David Coleman wrote:
> > >
> > >> Hello,
> > >>
> > >> Our company makes facebook games.  We are considering releasing an AIR
> > >> version of one of our games.  We have considered using this library
> [1].  The
> > >> writeup says that it is "fully supported by Facebook and Adobe".
>  This begs
> > >> me to ask the logical question... Is it (or could it be) supported by
> Apache
> > >> Flex?  Social gaming is a very visible arena, and I would love to be
> one of
> > >> the first to be able to announce that we have a multimillion user
> Facebook
> > >> game fully based on Apache Flex.  I have already started testing to
> see if
> > >> there are any benefits to upgrade our codebase to 4.9.0, and I'm
> curious what
> > >> the community's opinion would be on our ability to use this library
> in a
> > >> possible AIR app, in conjunction with 4.9.0.
> > >>
> > >> Is this library going to stay with Adobe and cease progress at 4.6,
> or, will
> > >> it continue to be supported by the Apache Flex community?
> > >>
> > >> Cheers,
> > >> Dave
> > >>
> > >> [1] http://code.google.com/p/facebook-actionscript-api/
> > >>
> > >>
> > >
> >
> > --
> > Alex Harui
> > Flex SDK Team
> > Adobe Systems, Inc.
> > http://blogs.adobe.com/aharui
> >
>
>



-- 
Nick Tsitlakidis,

CEO and Software Architect at Perfect Edge LTD.
www.perfectedz.com

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