In Windows DevX returns the rate of the current link speed in bit/s, this rate was converted to Mibit/s instead of the Mbit/s rate expected by DPDK resulting in wrong link speed reporting.
Fixes: 6fbd73709ee4be32 ("net/mlx5: support link update on Windows") Cc: sta...@dpdk.org Signed-off-by: Tal Shnaiderman <tal...@nvidia.com> --- v2: fix commit message [Thomas] --- drivers/net/mlx5/windows/mlx5_ethdev_os.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/net/mlx5/windows/mlx5_ethdev_os.c b/drivers/net/mlx5/windows/mlx5_ethdev_os.c index 8609d38eca..c709dd19be 100644 --- a/drivers/net/mlx5/windows/mlx5_ethdev_os.c +++ b/drivers/net/mlx5/windows/mlx5_ethdev_os.c @@ -254,7 +254,7 @@ mlx5_link_update(struct rte_eth_dev *dev, int wait_to_complete) } priv = dev->data->dev_private; context_obj = (mlx5_context_st *)priv->sh->ctx; - dev_link.link_speed = context_obj->mlx5_dev.link_speed / (1024 * 1024); + dev_link.link_speed = context_obj->mlx5_dev.link_speed / (1000 * 1000); dev_link.link_status = (context_obj->mlx5_dev.link_state == 1 && !mlx5_is_removed(dev)) ? 1 : 0; -- 2.16.1.windows.4