On 02/18/2013 11:08 PM, Gary Gregory wrote: > How does this affect the B32 code and the common code w B64?
Ok, I now attached a patch to the issue. It should be transparent for B32 and B64 (as it uses the encoded/unencodedBlockSize variables). Performance has improved, but is still not on level with e.g. MigBase. I did quite a lot of profiling, but still can not say precisely where the major bottleneck is. The actual encoding code is quite minimal, and the array copying also does not have such a large impact. There are definitely more objects created in CC, and we also have the overhead of a virtual method call. Thomas --------------------------------------------------------------------- To unsubscribe, e-mail: dev-unsubscr...@commons.apache.org For additional commands, e-mail: dev-h...@commons.apache.org