How does this affect the B32 code and the common code w B64?

Gary

On Feb 18, 2013, at 15:26, Thomas Neidhart <thomas.neidh...@gmail.com> wrote:

> On 02/18/2013 08:14 PM, jul...@apache.org wrote:
>> Author: julius
>> Date: Mon Feb 18 19:14:31 2013
>> New Revision: 1447443
>>
>> URL: http://svn.apache.org/r1447443
>> Log:
>> CODEC-166 - Base64 could be faster.
>>
>> Added:
>>    
>> commons/proper/codec/trunk/src/main/java/org/apache/commons/codec/binary/ApacheModifiedMiGBase64.java
>>    
>> commons/proper/codec/trunk/src/main/java/org/apache/commons/codec/binary/MiGBase64.original
>> Modified:
>>    commons/proper/codec/trunk/src/changes/changes.xml
>>    
>> commons/proper/codec/trunk/src/main/java/org/apache/commons/codec/binary/Base64.java
>
> I played around with your benchmark, and the main reason Commons Codec
> is so slow compared to the other ones is because CC initializes by
> default an internal buffer with a fixed size of 8192.
>
> Adjusting the BaseNCodec.encode(byte[]) / decode(byte[]) methods to
> pre-initialize the internal buffer to a better estimate (array.length *
> 4 / 3 in the encode case, and array.length * 3 / 4 in the decode case)
> results in very similar figures compared to MiGBase and iHarder.
>
> So I would be in favor of reverting this change and improve the existing
> Base64 implementation, I can provide a patch for this.
>
> Thomas
>
>
>
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