On Sat, Nov 08, 2003 at 12:40:34PM -0600, Alex Malinovich wrote: > On Sat, 2003-11-08 at 11:57, Joel Konkle-Parker wrote: > > Andreas Janssen wrote: > > > I can't say what exactly your problem is, but Debian comes with several > > > prepackaged Doom clones (for example lxdoom, prboom). prboom will also > > > allow you to run the game at higher resolutions. > > > > I'm somewhat wary of 'enhanced' versions of games. Do you know what > > changed? Is this actually Doom, or is it an 'enhanced' version with > > added features the developers thought would be cool? > > I used one of the clones a few months ago. I believe it was doomlegacy > (but don't quote me on that :). Played through all of Doom 1 and Doom 2 > with it. (Took me quite a while to find the floppies so I could install > the WADs but it was well worth it. :) The only game-affecting change was > the addition of a "jump" button, but you could disable that if you > wanted. Everything else was just as I remembered it, except that you > could run it at higher resolutions and use opengl if you wanted. And it > had a TCP/IP multiplayer mode. (Something the original Doom lacked.) But > the experience was just as I remember it.
You have a rose-tinted memory then - legacy also adds mouselook, decals on walls, and crosshairs! But of course they can all be turned off. -- Jon Dowland http://jon.dowland.name/ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

