On Mon, 5 Nov 2001 09:46:13 -0500, Mental <[EMAIL PROTECTED]> said: Mental> Hello, I've run accross an odd condition on my debian (unstable) box. It Mental> seems that Quake3 is no longer textured properly on my geforce card. The Mental> game starts fine. Menu's look ok. Startup screen loads fine, but in game, Mental> textures are completely wrong. I've reinstalled my GLX and kernel drivers. Mental> I've checked for conflicting libs. Unreal Tournament works fine. Prboom Mental> works fine in GL mode. Quakeforge is fine also. Rune (ported by loki) has Mental> the same problem as quake3.
Mental> I rebooted, quake3 is fine in windows. I thought maybe it was a card issue Mental> and swapped in a brand new card. Same problem. Mental> Is this related (or could it be) to the libsdl re-arangement? I'm kind of Mental> at wits end with it. My next step is to reinstall suse 7.2 and see if I Mental> get the same probelem. I know I had everything with SuSE, so its my 'last Mental> known good' configuration. Mental> I believe this weird behavior happened with my last apt-get upgrade, but Mental> I'm not %100 sure and I dont even remember what got upgraded. Anyone have Mental> any advice? I have the same problem today in Woody (testing). Any idea? Was the problem solved? Kind regards, -- Dominique Deleris http://potatoworld.tuxfamily.org