hi ya greg - simple answer: video ram problem...
- look at your svga card... see how much memory it says you should have... add that value to the VideoRam line for that device in XF86Config - check the Horizontal/Vertical stuff from your monitor... - add that to XF86Config - rerun X -probeonly... have fun alvin > > > XF86Config: /etc/X11/XF86Config whatever you do...make sure you save the above file each time you are closer to something that works... before tweeking.... > > > (**) stands for supplied, (--) stands for probed/default values > > > (**) XKB: keymap: "xfree86(us)" (overrides other XKB settings) > > > (**) Mouse: type: Microsoft, device: /dev/mouse, baudrate: 1200 > > > (**) Mouse: buttons: 3, Chorded middle button > > > (**) SVGA: Graphics device ID: "Diamond Viper 770" good your svga card is registered and detected > > > (**) SVGA: Monitor ID: "Optiquest V95" good your monitor is registered and detected > > > (--) SVGA: Mode "1600x1200" needs hsync freq of 105.77 kHz. Deleted. > > > (--) SVGA: Mode "1280x1024" needs hsync freq of 107.16 kHz. Deleted. > > > (--) SVGA: Mode "1800X1440" needs hsync freq of 96.15 kHz. Deleted. > > > (--) SVGA: Mode "1800X1440" needs hsync freq of 104.52 kHz. Deleted. bad that your 1280x1024 got deleted... not unexpected that 1600x1200 dpi gets dropped...that's a lot of dots..ehehehehe > > > (**) FontPath set to > > > "/usr/X11R6/lib/X11/fonts/misc/,/usr/X11R6/lib/X11/fonts/75dpi/:unscaled,/us > > > r/X11R6/lib/X11/fonts/100dpi/:unscaled,/usr/X11R6/lib/X11/fonts/Type1/,/usr/ > > > X11R6/lib/X11/fonts/Speedo/,/usr/X11R6/lib/X11/fonts/75dpi/,/usr/X11R6/lib/X > > > 11/fonts/100dpi/" > > > (--) SVGA: PCI: NVidia Unknown chipset (0x0028) rev 17, Memory @ > > > 0xe2000000, > > > 0xe4000000 hummm... a small problem ??? unknown chipset ... > > > (--) SVGA: chipset: generic > > > (--) SVGA: videoram: 64k very very bad... it does NOT detect your video memory > > > (--) SVGA: clocks: 25.18 > > > (**) SVGA: Using 8 bpp, Depth 8, Color weight: 666 > > > (--) SVGA: Using builtin driver modes > > > (--) SVGA: Builtin Mode: 320x200 > > > (--) SVGA: Virtual resolution set to 320x204 very very bad... you don't get any "usable resolution"... due to no videoram > > > (--) SVGA: SpeedUp code selection modified because virtualX != 1024 > > > > have fun alvin