Hiya
>Thanks Hadess. I wasn't aware of these issues. BTW, I did not mention >that I will be using the application only under X Windows >environments, and I guess what I was really asking was how does Motif >compare to GNOME or KDE? Why is Motif (relatively) crappy? That's >what I'm after. I've never done any Motif coding, but I understand that you still have to use a fair bit of xlib in your code - it's not OO, although there are wrapper classes available. >Am I correct in understanding that KDE is C++ and GNOME is not? Not KDE is written using QT, which is written in C++. KDE adds quite a few OO libraries to make it easier to write applications. GNOME is written in C (for the most part), using the GTK library. GTK is a C library, and is a wrapper around GDK, the drawing library. GDK is a wrapper around xlib. GTK-- is an OO wrapper around GTK; there are also VDK and ? (the RedHat project by Havoc Pennington, can't remember its name). >Also, not sure what you mean by paying money? OpenGL is a protocol >and graphics library available on most platforms for doing graphics, >when possible, it directly calls graphics hardware, so it is fast, >and a very powerful library for doing complex graphics fairly easily >(once you learn it). OpenGL is nice, dead easy to get good results with. -- C-YA Jon <http://www.dookie.demon.co.uk>