Bill wrote: > > Hi, I tried to ask this earlier but got my terminology mixed up and I > don't think my question made sense. I'll try again. > > I need to develop an app for analyzing data and graphically (3D) > displaying results, preferrably with C++, X Windows, and OpenGL. > > I need to be able to move my development efforts, and the app itself, to > as many platforms as possible as I'll be moving and don't know what kind of > platform will be at my next locale. > > Second priority is speed, as it will be extremely computational- and > diskI/O- intensive. > > Should I use Motif, or the newer GNOME (or KDE)?
Gtk and Gnome are very nice to write apps with, and Gtk+ has been ported to quite a few platforms, although the ports are still in development in Gtk+ 2.0. Gtk+ has a GL widget called GtkGLarea, and C++ bindings (Gtk-- is the most advanced afaik) You might want to look at Qt if your app is going to be GPL, it has a Windows port, and is C++ mainly (although Python bindings exist I've heard). I don't know about OpenGL, but if your app is not GPL, you'd have to pay big money. Of course Motif is out of question, as it is X-Windows only and crappy. Hope this helps > > Thanks for your help, > Bill > > --Motif or GNOME? (semi-repost) -- /Hadess http://hadess.net http://idorulabs.free.fr - Debian/PPC Gnome packages