On Mon, Apr 09, 2007 at 02:27:18PM -0400, Matthias Julius wrote: > [EMAIL PROTECTED] (Lennart Sorensen) writes: > > > Actually I wouldn't say win64 is broken, it just has a serious lack of > > drivers, which of course will continue as long as nobody is using it. > > If microsoft wanted to solve this they should mandate 64bit drivers > > along with 32bit drivers in order to certify a driver for vista. Until > > they force drivers to exist, 64bit windows will be a niche market for > > high end servers only. > > Workstations as well. CAD is one example. You can never have enough > memory there. I could imagine the same is true for video processing > or rendering and similar applications. I guess it won't become > mainstream until there are a siginficant number of 64bit games.
You mean win64-only games? Nobody dares to invest in developing that now; it would be suicidal. If a game really needs bigmem, PAE is much more feasible (it is a trap, but that's not a problem for the game vendor ;-)). -- Robert Millan My spam trap is [EMAIL PROTECTED] Note: this address is only intended for spam harvesters. Writing to it will get you added to my black list. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]