On 24.05.2014 14:03, Helge Kreutzmann wrote: > Hello, > just as an additional note: After sending I had a another crash at the > same position in the source code (interestingly also the same level). >
Hi Helge, thanks for the report. Could you describe what you did exactly during the game when this crash occurred, e.g. moving the mouse to a certain position, destroying a brick or switching to another camera perspective? In which level did the crash happen? Can you reproduce the crash with one of Debian's stock kernels? (I see that you currently use a custom one) It would be great if you could build the game with nostrip too. DEB_BUILD_OPTIONS="noopt nostrip" Best, Markus
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