ics wrote
> If the maps you run still have issues of having too much stuff in it, it's
> time to optimize or remove unneeded.

The problem is that the map file has to be below 150MB BEFORE compressing.
The bsp file can be no bigger than 150MB, otherwise CS:GO will not extract
the downloaded bz2 archive. 150MB in size is easily reached in a mediocore
detailed map.



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