Does anybody also have player "Max Players" on his server, showing max slot
count?


2014-02-28 0:49 GMT+01:00 arnold lam <[email protected]>:

> Hi,
>
> I can log in now normally. Thanks Ido.
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Fri, 28 Feb 2014 07:46:29 +0800
>
> Subject: Re: [Csgo_servers] csgo 1.32.4.0
>
> Same here, unable to log in.
>
> ------------------------------
> Date: Thu, 27 Feb 2014 17:44:04 -0600
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] csgo 1.32.4.0
>
> Steam web interfaces and GCs are currently dead. Friend lists in-client
> still work though.
>
> On 2/27/2014 5:32 PM, Ejziponken - wrote:
>
> Is it me or is it impossible to login to update? :S
>
>  ------------------------------
> From: [email protected]
> To: [email protected];
> [email protected]
> Date: Thu, 27 Feb 2014 23:23:53 +0000
> Subject: Re: [Csgo_servers] csgo 1.32.4.0
>
>  The update is now live.
>
>
>
> The previous version has been pinned as 'feb_20'.
>
>
>
> Thanks.
>
>
>
>
>
> Release Notes for 2/27/2014
>
>
>
> [GAMEPLAY]
>
> - Fixed the molotov not having the same collision bounds as the rest of
> the grenades.
>
> - Fixed some grenades allowing visibility through them when they shouldn't
> and vice versa - this fixes bugs like seeing players through smoke volumes.
>
> - Increased radarvispow from 0.2 to 0.4.
>
> - Fixed icons on the radar not fading out properly when they should have.
>
>
>
> [MISC]
>
> - Fixed frequent connection errors when starting private casual matches
> with friends on a local server.
>
> - With sv_grenade_trajectory on, the debug overlay boxes now reflect the
> size of the grenades bounds when they collide and bounce.
>
> - Added an option to the options menu to use raw number keys or weapon
> binds for selecting players when spectating and voting for maps at round
> end (spec_usenumberkeys_nobinds, defaults to 1).
>
>
>
> [NETWORK]
>
> - GOTV watch requests for matches with significant number of 
> twitch.tvspectators will always get directed to GOTV relays.
>
> - Added convar host_name_store to indicate whether host name is revealed
> in queries and GOTV. Host name is always printed in status command output.
>
> - Added convar host_info_show, operators can set it to the following
> values: 0 to block server info queries; 1 (default) to respond with all
> details excluding identities; 2 to respond with all available details.
>
> - Added convar host_players_show, operators can set it to the following
> values: 0 to block server players queries; 1 (default) to respond only with
> max players and uptime; 2 to respond with all players details.
>
> - Server operators can now list game rules cvars in gamerulescvars.txt
> file, those cvars when marked as FCVAR_NOTIFY will be included in
> A2S_RULES response packet to server management software and 3rd party
> clients. The total size of A2S_RULES response packet must be within
> approximately 1Kb (MTU). File gamerulescvars.txt.example is provided.
>
> - When a server is running with the -nomaster parameter, it will not
> register on GMS and will not respond to direct queries.
>
>
>
> [MAPS]
>
> - CS_Downtown: Fixed bug where players could spawn outside of map in
> Deathmatch
>
> - DE_Favela: Fixed exploits where players could get out of map, various
> other polish
>
> - DE_Inferno: Fixed exploit where players could see through roof near
> Bombsite A balcony
>
>
>
>
>
> *From:* Ido Magal
> *Sent:* Thursday, February 27, 2014 3:02 PM
> *To:* '[email protected]'; '
> [email protected]'
> *Subject:* csgo 1.32.4.0
>
>
>
> We hope to have an update ready shortly.
>
>
>
> Thanks.
>
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