Hi,
I can log in now normally. Thanks Ido.

From: [email protected]
To: [email protected]
Date: Fri, 28 Feb 2014 07:46:29 +0800
Subject: Re: [Csgo_servers] csgo 1.32.4.0




Same here, unable to log in.

Date: Thu, 27 Feb 2014 17:44:04 -0600
From: [email protected]
To: [email protected]
Subject: Re: [Csgo_servers] csgo 1.32.4.0


  
    
  
  
    Steam web interfaces and GCs are
      currently dead. Friend lists in-client still work though.

      

      On 2/27/2014 5:32 PM, Ejziponken - wrote:

    
    
      
      Is it me or is it impossible to login to update? :S

        

        
          From: [email protected]

          To: [email protected];
          [email protected]

          Date: Thu, 27 Feb 2014 23:23:53 +0000

          Subject: Re: [Csgo_servers] csgo 1.32.4.0

          

          
          
            The
                update is now live.
             
            The
                previous version has been pinned as ‘feb_20’.
             
            Thanks.
             
             
            Release Notes for 2/27/2014
             
            [GAMEPLAY]
            - Fixed the molotov
              not having the same collision bounds as the rest of the
              grenades.
            - Fixed some grenades allowing
              visibility through them when they shouldn't and vice versa
              - this fixes bugs like seeing players through smoke
              volumes.
            - Increased radarvispow
              from 0.2 to 0.4.
            - Fixed icons on the radar not
              fading out properly when they should have.
             
            [MISC]
            - Fixed frequent connection errors
              when starting private casual matches with friends on a
              local server.
            - With sv_grenade_trajectory
              on, the debug overlay boxes now reflect the size of the
              grenades bounds when they collide and bounce.
            - Added an option to the options
              menu to use raw number keys or weapon binds for selecting
              players when
              spectating and voting for
              maps at round end (spec_usenumberkeys_nobinds,
              defaults to 1).
             
            [NETWORK]
            - GOTV watch requests for matches
              with significant number of twitch.tv spectators will
              always get directed to GOTV relays.
            - Added convar
              
                host_name_store to indicate whether host name is
              revealed in queries and GOTV. Host name is always printed
              in status command output.
            - Added convar
              
                host_info_show, operators can set it to the
              following values: 0 to block server info queries; 1
              (default) to respond with all details excluding
              identities; 2 to respond with all available details.
            - Added convar
              
                host_players_show, operators can set it to the
              following values: 0 to block server players queries; 1
              (default) to respond only with max players and uptime; 2
              to respond with all players details.
            - Server operators can now list game
              rules 
                cvars in gamerulescvars.txt file, those cvars when marked as
              FCVAR_NOTIFY will be included in A2S_RULES response packet
              to server management software and 3rd party clients. The
              total size of A2S_RULES response packet must be within
              approximately 1Kb (MTU). File gamerulescvars.txt.example
              is provided.
            - When a server is running with the
              -nomaster parameter, it
              will not register on GMS and will not respond to direct
              queries.
             
            [MAPS]
            - CS_Downtown:
              Fixed bug where players could spawn outside of map in
              Deathmatch
            - DE_Favela:
              Fixed exploits where players could get out of map, various
              other polish
            - DE_Inferno:
              Fixed exploit where players could see through roof near
              Bombsite A balcony
             
             
            
              
                From:
                    Ido Magal 

                    Sent: Thursday, February 27, 2014 3:02 PM

                    To: '[email protected]';
                    '[email protected]'

                    Subject: csgo 1.32.4.0
              
            
             
            We hope to have an update ready
              shortly.
             
            Thanks.
          
          

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