1,2GB memory right now in use and it's not has been even 24 hours since
the update. CPU usage is also as high as before, if not even higher.
I'll check again tomorrow.
-ics
louloubizou kirjoitti:
i confirme the increase of RAM Usage and CPU-Use since the Update. :-/
like 10% to 15% more for me !!!! :/
2014-02-13 11:34 GMT+01:00 [email protected] <mailto:[email protected]>
<[email protected] <mailto:[email protected]>>:
I can confirm more RAM Usage and CPU-Use since the Update. :-/
That causes of course a bit worse var...
:(
Am 13.02.2014 05:49, schrieb Winnie the Pooh:
I'm noticing horrendous sv drops - even worse than before with
consistent choppiness in gameplay being reflected in the
net_graph - it's pretty much unplayable. Can anyone else confirm?
On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ
<[email protected] <mailto:[email protected]>> wrote:
Thanks for server side memory leak fixes.
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>;
[email protected]
<mailto:[email protected]>
Date: Thu, 13 Feb 2014 04:26:29 +0000
Subject: Re: [Csgo_servers] CSGO 1.32.2.0
The update is now live.
The previous build has been pinned as ‘feb_5’
Thanks.
Release Notes for 2/12/2014
[ CZ75-Auto]
- Added the CZ75-Auto as a new stock pistol that is a loadout
alternative to the P250. Its stats are identical to the
P250's with the exception of being fully automatic and having
only two magazines.
[ CS:GO Weapon Case #3 ]
- Introducing the CS:GO Weapon Case #3, comprised entirely of
pistol finishes, including finishes for the new CZ75-Auto.
[ GAMEPLAY ]
- Weapon adjustments based on data collected:
-- Increased Aug recoil
-- Reduced Aug rate of fire
-- Reduced Aug and Sg553 scoped run speeds
-- Increased Desert Eagle accuracy recovery by 2.5%
- Improved scope visuals for Aug and Sg553.
- Aug now has a new firing sound.
- Pressing the walk key while running now properly
decelerates your speed to walking instead of instantly
capping it.
- Fixed regression that broke environment fog not being
reduced when zoomed with a scoped weapon.
[ UI ]
- Added text filter to loadout.
- Added peel animation when player cycles position.
- Fixed enemies on the square radar not rotating to match
their view.
- Fixed teammate colors sometimes shuffling on some panels
when a player disconnected in Competitive Mode.
- Crosshair style 2 (Classic) has been changed to accurately
show weapon accuracy.
- Added some ConVars to be used with crosshairstyle 2
(Classic) to allow users to further customize how they want
it to display. (cl_crosshair_dynamic_splitdist,
cl_crosshair_dynamic_splitalpha_innermod,
cl_crosshair_dynamic_splitalpha_outermod,
cl_crosshair_dynamic_maxdist_splitratio)
[ MAPS ]
- Overpass
-- Improved visibility.
-- Removed small cover on CT side of Bombsite B.
-- Drastically reduced the number of trashcans.
-- Widened tunnel near T spawn.
-- Widened lower door in park connector.
-- Widened corridor near CT sniper room.
[ MISC ]
- Fixes to improve game stability during startup.
- Added diagnostic info to debug video config reset.
- Fixed dedicated server to write steam_appid.txt
- Fixed several game server memory leaks.
- Fixed a bug causing certain workshop maps to re-download
every time the game is launched.
*From:*Ido Magal
*Sent:* Wednesday, February 12, 2014 4:06 PM
*To:* '[email protected]
<mailto:[email protected]>';
'[email protected]
<mailto:[email protected]>'
*Subject:* CSGO 1.32.2.0
We hope to have an update ready in a few hours.
Thanks.
_______________________________________________ Csgo_servers
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--
-Winnie the Pooh
TimetoKill.net
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