i confirme the increase of RAM Usage and CPU-Use since the Update. :-/

like 10% to 15% more for me !!!! :/


2014-02-13 11:34 GMT+01:00 [email protected] <[email protected]>:

>  I can confirm more RAM Usage and CPU-Use since the Update. :-/
> That causes of course a bit worse var...
>
> :(
>
> Am 13.02.2014 05:49, schrieb Winnie the Pooh:
>
> I'm noticing horrendous sv drops - even worse than before with consistent
> choppiness in gameplay being reflected in the net_graph - it's pretty much
> unplayable. Can anyone else confirm?
>
>
> On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ <[email protected]>wrote:
>
>>  Thanks for server side memory leak fixes.
>>
>> ------------------------------
>> From: [email protected]
>> To: [email protected];
>> [email protected]
>> Date: Thu, 13 Feb 2014 04:26:29 +0000
>>
>> Subject: Re: [Csgo_servers] CSGO 1.32.2.0
>>
>>   The update is now live.
>>
>>
>>
>> The previous build has been pinned as 'feb_5'
>>
>>
>>
>> Thanks.
>>
>>
>>
>>
>>
>> Release Notes for 2/12/2014
>>
>>
>>
>> [ CZ75-Auto]
>>
>> - Added the CZ75-Auto as a new stock pistol that is a loadoutalternative to 
>> the P250. Its stats are identical to the P250's with the
>> exception of being fully automatic and having only two magazines.
>>
>>
>>
>>
>>
>> [ CS:GO Weapon Case #3 ]
>>
>> - Introducing the CS:GO Weapon Case #3, comprised entirely of pistol
>> finishes, including finishes for the new CZ75-Auto.
>>
>>
>>
>>
>>
>> [ GAMEPLAY ]
>>
>> - Weapon adjustments based on data collected:
>>
>> -- Increased Aug recoil
>>
>> -- Reduced Aug rate of fire
>>
>> -- Reduced Aug and Sg553 scoped run speeds
>>
>> -- Increased Desert Eagle accuracy recovery by 2.5%
>>
>> - Improved scope visuals for Aug and Sg553.
>>
>> - Aug now has a new firing sound.
>>
>> - Pressing the walk key while running now properly decelerates your speed
>> to walking instead of instantly capping it.
>>
>> - Fixed regression that broke environment fog not being reduced when
>> zoomed with a scoped weapon.
>>
>>
>>
>> [ UI ]
>>
>> - Added text filter to loadout.
>>
>> - Added peel animation when player cycles position.
>>
>> - Fixed enemies on the square radar not rotating to match their view.
>>
>> - Fixed teammate colors sometimes shuffling on some panels when a player
>> disconnected in Competitive Mode.
>>
>> - Crosshair style 2 (Classic) has been changed to accurately show weapon
>> accuracy.
>>
>> - Added some ConVars to be used with crosshairstyle 2 (Classic) to allow
>> users to further customize how they want it to display. (
>> cl_crosshair_dynamic_splitdist, cl_crosshair_dynamic_splitalpha_innermod,
>> cl_crosshair_dynamic_splitalpha_outermod,
>> cl_crosshair_dynamic_maxdist_splitratio)
>>
>>
>>
>>
>>
>> [ MAPS ]
>>
>> - Overpass
>>
>> -- Improved visibility.
>>
>> -- Removed small cover on CT side of Bombsite B.
>>
>> -- Drastically reduced the number of trashcans.
>>
>> -- Widened tunnel near T spawn.
>>
>> -- Widened lower door in park connector.
>>
>> -- Widened corridor near CT sniper room.
>>
>>
>>
>> [ MISC ]
>>
>> - Fixes to improve game stability during startup.
>>
>> - Added diagnostic info to debug video config reset.
>>
>> - Fixed dedicated server to write steam_appid.txt
>>
>> - Fixed several game server memory leaks.
>>
>> - Fixed a bug causing certain workshop maps to re-download every time the
>> game is launched.
>>
>>
>>
>>
>>
>> *From:* Ido Magal
>> *Sent:* Wednesday, February 12, 2014 4:06 PM
>> *To:* '[email protected]'; '
>> [email protected]'
>> *Subject:* CSGO 1.32.2.0
>>
>>
>>
>> We hope to have an update ready in a few hours.
>>
>>
>>
>> Thanks.
>>
>>  _______________________________________________ Csgo_servers mailing
>> list [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
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>>
>
>
>
>  --
> -Winnie the Pooh
> TimetoKill.net
>
>
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