I can confirm more RAM Usage and CPU-Use since the Update. :-/
That causes of course a bit worse var...

:(

Am 13.02.2014 05:49, schrieb Winnie the Pooh:
I'm noticing horrendous sv drops - even worse than before with consistent choppiness in gameplay being reflected in the net_graph - it's pretty much unplayable. Can anyone else confirm?


On Wed, Feb 12, 2014 at 9:33 PM, Seyhan AKDENIZ <[email protected] <mailto:[email protected]>> wrote:

    Thanks for server side memory leak fixes.

    ------------------------------------------------------------------------
    From: [email protected] <mailto:[email protected]>
    To: [email protected]
    <mailto:[email protected]>;
    [email protected]
    <mailto:[email protected]>
    Date: Thu, 13 Feb 2014 04:26:29 +0000

    Subject: Re: [Csgo_servers] CSGO 1.32.2.0

    The update is now live.

    The previous build has been pinned as 'feb_5'

    Thanks.

    Release Notes for 2/12/2014

    [ CZ75-Auto]

    - Added the CZ75-Auto as a new stock pistol that is a loadout
    alternative to the P250. Its stats are identical to the P250's
    with the exception of being fully automatic and having only two
    magazines.

    [ CS:GO Weapon Case #3 ]

    - Introducing the CS:GO Weapon Case #3, comprised entirely of
    pistol finishes, including finishes for the new CZ75-Auto.

    [ GAMEPLAY ]

    - Weapon adjustments based on data collected:

    -- Increased Aug recoil

    -- Reduced Aug rate of fire

    -- Reduced Aug and Sg553 scoped run speeds

    -- Increased Desert Eagle accuracy recovery by 2.5%

    - Improved scope visuals for Aug and Sg553.

    - Aug now has a new firing sound.

    - Pressing the walk key while running now properly decelerates
    your speed to walking instead of instantly capping it.

    - Fixed regression that broke environment fog not being reduced
    when zoomed with a scoped weapon.

    [ UI ]

    - Added text filter to loadout.

    - Added peel animation when player cycles position.

    - Fixed enemies on the square radar not rotating to match their view.

    - Fixed teammate colors sometimes shuffling on some panels when a
    player disconnected in Competitive Mode.

    - Crosshair style 2 (Classic) has been changed to accurately show
    weapon accuracy.

    - Added some ConVars to be used with crosshairstyle 2 (Classic) to
    allow users to further customize how they want it to display.
    (cl_crosshair_dynamic_splitdist,
    cl_crosshair_dynamic_splitalpha_innermod,
    cl_crosshair_dynamic_splitalpha_outermod,
    cl_crosshair_dynamic_maxdist_splitratio)

    [ MAPS ]

    - Overpass

    -- Improved visibility.

    -- Removed small cover on CT side of Bombsite B.

    -- Drastically reduced the number of trashcans.

    -- Widened tunnel near T spawn.

    -- Widened lower door in park connector.

    -- Widened corridor near CT sniper room.

    [ MISC ]

    - Fixes to improve game stability during startup.

    - Added diagnostic info to debug video config reset.

    - Fixed dedicated server to write steam_appid.txt

    - Fixed several game server memory leaks.

    - Fixed a bug causing certain workshop maps to re-download every
    time the game is launched.

    *From:*Ido Magal
    *Sent:* Wednesday, February 12, 2014 4:06 PM
    *To:* '[email protected]
    <mailto:[email protected]>';
    '[email protected]
    <mailto:[email protected]>'
    *Subject:* CSGO 1.32.2.0

    We hope to have an update ready in a few hours.

    Thanks.


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--
-Winnie the Pooh
TimetoKill.net


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