Yes. On 5/27/13, Bella Zio <bellaziot...@gmail.com> wrote: > Oh ok thx for your answer guys , i want to host an 32 slots 128 tick server > , its an i5 2500 <https://cp.seflow.it/ordiniweb/dserver.php?id=52> enough > to keep always the tick on 128 even when server full? :) Thx > > > 2013/5/27 Saul Rennison <saul.renni...@gmail.com> > >> Some tasks are performed in parallel in the engine and game code, so do >> NOT set affinity on your srcds instances. Let the OS choose which cores >> which servers run on. Some recent TF2 CPU/lag spikes were a result of >> server operators forcing srcds onto a single core. >> >> >> >> Kind regards, >> Saul Rennison >> >> >> On 27 May 2013 13:50, Evourr <evo...@gmail.com> wrote: >> >>> ** >>> useless. >>> >>> ----- Original Message ----- >>> *From:* Bella Zio <bellaziot...@gmail.com> >>> *To:* V V <vl910...@yahoo.com> ; csgo_servers@list.valvesoftware.com >>> *Sent:* Monday, May 27, 2013 7:40 AM >>> *Subject:* Re: [Csgo_servers] Update >>> >>> Is srcds supporting multicores cpu? Or still multicore almost useless ? >>> >>> >>> 2013/5/21 V V <vl910...@yahoo.com> >>> >>>> Dear Ido,**** >>>> I have serious question about thread.**** >>>> Source engine using thread, this good. For setting thread need using >>>> command –thread in start parameter. This working only for “video” >>>> thread >>>> and working very good.**** >>>> But, for sound you always using 8 thread, I’m check this J, my >>>> question, how to set thread for sound.**** >>>> Making this possibility in start parameter, for example –sound_thread >>>> …, >>>> for sound good 1 thread only, may be 2, need test … for me :).**** >>>> Thanks you.**** >>>> p.s. question why? This other story J, may be it's strange for you, but >>>> this fix problem with latency ….., I'm spend more time while found this >>>> problem ...**** >>>> ------------------------------ >>>> *From:* Ido Magal <i...@valvesoftware.com> >>>> *To:* "csgo_servers@list.valvesoftware.com" < >>>> csgo_servers@list.valvesoftware.com> >>>> *Sent:* Friday, 17 May 2013 1:39 AM >>>> *Subject:* Re: [Csgo_servers] Update >>>> >>>> Worldwide peak is usually around 10am PST. We prefer to ship as far >>>> from peak while still being around the office to be able to address any >>>> issues that might arise and for us that’s late afternoon or early >>>> evening. >>>> >>>> If we miss our window then we may opt to push it out Thursday morning. >>>> >>>> Hotfixes are shipped when we determine that the value of the fix >>>> outweighs the disruption that results. >>>> >>>> Thanks. >>>> >>>> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto: >>>> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Cody Lee >>>> *Sent:* Thursday, May 16, 2013 8:06 AM >>>> *To:* csgo_servers@list.valvesoftware.com >>>> *Subject:* Re: [Csgo_servers] Update >>>> >>>> Patches occur on Wednesdays in the US. Ido usually announces that there >>>> is an update pending around 3:00 p.m. PST and updates typically push >>>> out >>>> around 5:00 p.m. PST. At least that's the pattern that ive noticed. >>>> On May 16, 2013 9:23 AM, "Calder Lewis" <lewis...@gmail.com> wrote: >>>> Not but valve needs to be like blizzard and announce when it's >>>> occurring. Realms will be down for scheduled maintenance. And announce >>>> it >>>> on twitter. @csgo_dev? Releasing an update. >>>> >>>> Sent from my iPhone >>>> >>>> On May 16, 2013, at 9:59 AM, Andre Müller <gbs.dead...@gmail.com> >>>> wrote: >>>> >>>> In Germany it's ok. (UTC+2) >>>> It's not possible to make everyone happy. There is not another good >>>> possible solution. >>>> Am 16.05.2013 11:29 schrieb "Evourr" <evo...@gmail.com>: >>>> "you cannot find a right time for this, there will be alway one region >>>> where the peak time is now." >>>> >>>> It sounds like you want updates tailored to your timezone, even though >>>> you realize they can't make everyone happy. >>>> >>>> >>>> ----- Original Message ----- From: "Molnár László" < >>>> mlaszl...@freemail.hu> >>>> To: <csgo_servers@list.valvesoftware.com> >>>> Sent: Thursday, May 16, 2013 2:54 AM >>>> Subject: [Csgo_servers] Update >>>> >>>> "Valve, >>>> >>>> I understand that you release patches during normal business hours so >>>> you can address any issues post-patch, but why don't you release >>>> patches >>>> during off-times? You like Wednesdays? Fine. Release the patch first >>>> thing Wednesday morning. Patches are being released during peak hours >>>> and it's very disruptive. >>>> >>>> Nick" >>>> >>>> It has been discussed many times... you cannot find a right time for >>>> this, there will be alway one region where the peak time is now... >>>> >>>> >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >
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