I'm not sure I understand exactly what you are asking, but I think neither
is true. 

 

Many MCTS programs read ladders as part of move generation or bias.  For
example ladder status may be part of the pattern data used for move bias in
the UCT tree.  During play outs, some programs use ladder status to select
the move to play.  For example a local response to the last move might be
"If the last move put a stone in atari, play in the liberty of the stone in
atari, provided it is not captured in a ladder".   Many Faces uses ladder
status in these ways.

 

I don't think a program should play out the ladder in the play out, since
half the moves are very bad.

 

David

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Chun Sun
Sent: Tuesday, May 14, 2013 7:22 AM
To: [email protected]
Subject: [Computer-go] ladder

 

Hi... do MCTS programs usually put a specific ladder branch, or this branch
should be automatically generated given the right implementation? 

 

This question has been hoovering in my head for a while and I wanted to take
the shortcut to ask here :)

 

Thanks,

Chun

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