Yes. That's why MCTS prefers the center. Sometimes the playouts let an
invasion work, so corner territory is not evaluated as being as secure as it
should be. It seems easier for MCTS to kill groups in the center in the
playouts.
David
-----Original Message-----
From: [email protected] [mailto:computer-go-
[email protected]] On Behalf Of steve uurtamo
Sent: Sunday, January 08, 2012 8:03 PM
To: [email protected]
Subject: Re: [Computer-go] replacing dynamic komi with a scoring function
underestimation?
By the way, are we sure it is underestimation of the edges and corners ?
Rather than overestimation of the centre ?
I know those are equivalent for play itself, but the answer suggests
different tries for solution. In the first case, we want to make the bot
more aware that he will keep its edge territory. In the second, we want
to make it understand that inways made be made in its beautiful centre.
Jonas
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