Terry,
had you thought of an easy way to visualise "easily detected' yose
points?
see my previous post: Go as Communication.
the issue being how is one to quickly evaluate how well a program
performs yose,
One could test against pro play, but how to improve further?
A simple easy to read visualisation may help,
perhaps a proposed move order?
anyway something a strong player can quickly evaluate and comment.
regards
Jonathan Chetwynd IGS 4D
http://www.peepo.com
On 4 Jul 2011, at 16:59, terry mcintyre wrote:
easily detected in playouts
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