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One thing that never seems to get mentioned in this periodic debate is the relationship, within the brain, of sight, patterns and memory. A go board looks very
similar 10 or even 20 moves in the future. The same is not true for chess. It looks vastly different, and in many cases would be over by that time. I
postulate that humans are able to read more situations more deeply in Go than Chess because of the fact that much of the board is unchanged, visually and
therefor easier to remember. In chess, things move around and become harder to remember. Computers have excellent memories and don't care about how things
"look". This gives them an advantage over humans in games that are visually "fast". See also: reversi/othello. I'm sure there are counter-examples. It's
just something else to consider.
- Re: [Computer-go] Chess vs G... Mark Boon
- Re: [Computer-go] Chess vs G... Jeff Nowakowski
- Re: [Computer-go] Chess vs Go //... steve uurtamo
- Re: [Computer-go] Chess vs G... Don Dailey
- Re: [Computer-go] Chess vs Go // AI v... Dave Dyer
- Re: [Computer-go] Chess vs Go //... Don Dailey
- Re: [Computer-go] Chess vs G... Eric Baum
- Re: [Computer-go] Chess vs G... Álvaro Begué
- Re: [Computer-go] Chess vs G... Erik van der Werf
- Re: [Computer-go] Chess vs G... Don Dailey
- Re: [Computer-go] Chess vs Go // AI vs IA Michael Williams
- Re: [Computer-go] Chess vs Go // AI vs IA Don Dailey
- Re: [Computer-go] Chess vs Go // AI vs IA Scott Christensen
- Re: [Computer-go] Chess vs Go // AI vs IA terry mcintyre
- Re: [Computer-go] Chess vs Go // AI vs IA Gian-Carlo Pascutto
- Re: [Computer-go] Chess vs Go // AI vs IA David Fotland
- Re: [Computer-go] Chess vs Go // AI vs IA Don Dailey
