Álvaro Begué wrote: > As someone who spent his weekends for several years writing a chess > program, I can tell you that there isn't anything easy about it. You > "count the wood", you "give a little consideration to position", you > use alpha-beta and you get a program that plays like crap.
Out of interest, can you put a number on that? How strong would a program be, running on a modern fast desktop and using only alpha-beta and a static evaluation function based on, say, piece-square tables plus "a little consideration to position"? -M- _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
