There's an assumption implicitly made here, which does not accord with my experience of frisbee Go: that the player will always aim at an intersection.
Suppose I want to play on either of two adjacent points, and I don't care which. If I aim for one of them, I will land on one of them with probability (3p+1)/4, or whatever the formula says. I feel that I ought to be able to do better by aiming midway between them. Nick On 21 February 2016 at 00:09, Gonçalo Mendes Ferreira <go...@sapo.pt> wrote: > Hello all, > > Has a consensus been reached about the rules/GTP modifications for > frisbee Go? I assume a genmove turns into a genmove_reg+play, but: > > 1. What happens with plays unintentionally on top of stones or out of > bounds? > 1.1 If converted to passes, do they count towards end of play and > scoring phase? > 2. How are the play probabilities distributed? > > I don't remember this being settled, but maybe I've missed it. > > Gonçalo > > > PS: Late congratulations to Silver, Huang et al, and John Tromp. > PPS: My money is still on Lee Sedol. > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go -- Nick Wedd mapr...@gmail.com
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