I don't remember if there was consensus, but can repeat my previous thoughts:
> 1. What happens with plays unintentionally on top of stones or out of > bounds? Converted to involuntary pass. Note that a throw must have some positive probability of converting into a legal move. This way, infinitely long games have 0 probability. > 1.1 If converted to passes, do they count towards end of play and > scoring phase? No; only voluntary passes should. Otherwise games would most likely end prematurely. > 2. How are the play probabilities distributed? They're governed by a single parameter, the hit probability p. You hit the target with prob. p, and its 4 neighbours with probability (1-p)/4. I don't believe there's a single value of p that everyone likes best. One extreme p=1 is classical Go. The other extreme p=0 is guaranteed to miss the target. Other natural choices are p=1/2 or p=1/5. (Values in 1/2 < p < 1 seem a little dull to me). regards, -John _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go