Tobias and all, Tobias Graf: <56164f25.8010...@gmx.de>: >Hi, >just my 2 cents: > >1. "Reducing computing power." Just let me quote the standings of the >last 9x9 tournament. >1) 18 Cores >2) 80 Cores >3) 12 Cores >4) 288 Cores >5) 8 Cores > >Moreover, using the 18 cores of place number one is affordable to >everyone as Remi outlined.
Looking at the before last 9x9 tournament (http://www.weddslist.com/kgs/past/113/index.html): 1) 20 cores x 3 GHz (Zen) 2) 18 cores x 2.9 GHz (CrazyStone) 3) 12 cores x 2.8 GHz (DolBaram) 4) 6 cores x 3.3 GHz (Aya) 5) 80 cores x 2.6GHz (Abakus). #Zen, DolBaram and Aya were (practically) absent at the last 9x9. ##Above clock frequency numbers are rated ones and actual values can vary due to Intel Turbo Boost Tech. My Xeon box usually runs at 3.3 to 3.5 GHz. Even 6-cores can beat 80-cores. This is not surprising on small boards. Please evaluate the boost of your network parallelization on 9x9. It's (maybe) very small (or sometimes negative; depends on the method, number of node computers, etc). Cluster parallelization is, however, very important to push-up last one or two ranks on larger boards. >Still, i would compete in a few desktop-hardware-tournaments. It should >just have reasonable limits, there is no point to make a tournament on >raspberry pi's ;-) Maybe one of the slow-tournaments can be changed into >a desktop-hardware tournament. > >2) stefan kaitschick proposed to "force a minimum time consumption on >the first moves of 9*9 games. It's annoying as a spectator to have the >first 8 moves or so just spit out on the board, forcing you to go back >to see what happened there." >I don't like forcing too many things. But it is a very good idea, so i >just added a one second book-delay to abakus. Maybe other authors find >this useful, too. Yes, it also helps human players prevent making a bad move on the spur of the moment. Hideki >On 10/07/2015 12:27 PM, Nick Wedd wrote: >> I am thinking of making some small changes to the way I run bot >> tournaments on KGS. If you have ever taken part in a KGS bot >> tournament, I would like to hear your opinions on three things. >> >> >> 1. Limit on processor power? >> >> This is the main point on which I want your opinions. The other two >> are trivial. >> >> Several people have suggested to me that these events would be fairer >> if there were a limit on the computing power of the entrants. I would >> like to do this, but I don't know how. I have little understanding of >> the terminology, I don't know how /e.g./ multiple cores in one >> computer compare with multiple computers on one network, and I don't >> know how to count a graphics card. /If/ someone can find a way to >> specify an upper limit to permitted power which is clear and easy to >> understand, and /if/ most entrants would favor imposing such a limit, >> I will discuss what it should be, and apply it. I am not able to >> check what entrants are really running on, but I will trust people. >> >> >> 2. Zeroes in the "Annual Championship" table. >> >> The table at http://www.weddslist.com/kgs/annual/index.html has a 0 in >> a cell where a program competed but did not score, and a blank where >> it did not compete (at least it should do, I sometimes get it wrong). >> I would prefer to omit these zeroes, they seem a bit rude. Also there >> is no clear distinction between competing and not competing - how >> should I treat a program which crashes and disappears after two >> rounds, or one (like AyaMC last Sunday) which plays in every round but >> is broken and has no chance of winning? I realise that the zeroes >> some convey information that may be of interest. Should I continue to >> use them, or just leave those cells blank? >> >> >> 3. Live crosstable >> >> When I write up my reports, I include a crosstable, like the one near >> the top of http://www.weddslist.com/kgs/past/116/index.html . This is >> easy for me, I run a script which reads the data from the KGS page >> (http://www.gokgs.com/tournEntrants.jsp?sort=s&id=990 in this case) >> and builds the crosstable in html, which I copy into the tournament >> report. It only works for Swiss (and maybe Round Robin) tournaments. >> It works while the tournament is still running, though only between >> rounds.I could build a current crosstable each round during a >> tournament if there is any demand for it. >> >> -- >> Nick Wedd mapr...@gmail.com <mailto:mapr...@gmail.com> >> >> >> _______________________________________________ >> Computer-go mailing list >> Computer-go@computer-go.org >> http://computer-go.org/mailman/listinfo/computer-go >---- inline file >_______________________________________________ >Computer-go mailing list >Computer-go@computer-go.org >http://computer-go.org/mailman/listinfo/computer-go -- Hideki Kato <mailto:hideki_ka...@ybb.ne.jp> _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go