On Tue, Oct 20, 2009 at 08:10:47AM +0100, Christian Nentwich wrote:
> Go has been played long enough, and the proposed "great wall"
> opening is simple enough, that is should be more than valid to argue
> that "if it was a good opening, it would be played more often".

A possible explanation I have read some time ago in pro commentaries of
some of the very first shin-fuseki experiments about opening on tengen:
pros don't think it is inferior at all, in fact it may well be the best
opening move for black, but pros avoid it simply because it is way too
complex and complicated - they explained that the corner sequences are
much easier to read (this includes tuning them in accord with the
whole-board strategy) and much better explored than a complex fight
in center, making for a surer winning strategy.

So while black opening on tengen may well be _the_ winning strategy for
black, it simply is too difficult to play it out correctly.

> One could try and plonk down those openings and see whether the
> engine has a significantly better result. I would conjecture that
> current engines are not strong enough to use them correctly, and it
> won't make any difference where you place the first three stones, as
> long as it's reasonable distributed and not on the second line.

This has been my observation from watching pachi closely playing on KGS;
the fuseki matters very little, it may make a difference when pachi is
6d and is going to play drawn-out even games with strong humans, but then
again e.g. High55 does not have that bad a record either. ;-)

> I may extend my conjecture to amateur players under about 3 kyu :)

(So I extend it even further; but to even out bad fuseki, of course you
need to be exceptionally good (for your level) in other parts of the
game and have very fighting playing style.)

-- 
                                Petr "Pasky" Baudis
A lot of people have my books on their bookshelves.
That's the problem, they need to read them. -- Don Knuth
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