Claus Reinke wrote:
> Second, having now looked at some more random "light playouts"
> (just instrument your engine to output sgf before starting the next run),
> I feel that the name is highly misleading. These simulation runs have
> very little in common with actual play, eg, in a 19x19 run from an
> empty board, one might see an opening period, with 200 moves of
> randomly placed stones, followed by a middle period, with 100 or
> so moves occasionally making a firm connection or a true single-space
> eye, followed by an endgame with 100-200 moves exploring possible
> consequences of those little bits of random mess that cannot be ruined
> by random play.

Just out of curiosity, what did you expect from the playouts?

/Gunnar
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