On 14-okt-08, at 14:02, Don Dailey wrote:
Mark Boon went off on a tangent here when he talked about a "swath of
information available" and his imaginative discourse on how it
might be
used. He really launched into a different discussion and I don't
disagree with him. It was just something else he was talking about.
I have no idea whatsoever whether it's possible to build a better
scoring algorithm based on taking advantage of a "whole swath of
relevant information" but we were not talking about that. We were
talking about using "margin of victory."
When I read back this thread it does look like I misunderstood. I
thought that we were talking not only about the "margin of victory"
but also about the ownership map. My comments need to be read with
the latter in mind rather than the former.
I think that the further the game progresses, the more useful
ownership information becomes because areas become more independent
from each other. The closer to the end, the more a single playout
becomes equivalent to several runs.
Mark
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