I recently checked so-called public relase 3 (essentially the same as
the initial release, right?) as well and its 4 core version shows
over 330% in top command.  So, I believe the big version doesn't have
the same parallelism.

This % is quite boring and complicated :-)

The % decreases with time. Longer games, lower %.

It also strongly depends on whether it is compiled with float or
doubles (due to concurrency in memory access for AMAF values, strongly reduced with float), and we have several improvements (not in the release) which improve this % of a few % each.

And I have no idea of what is in the
release versions. I should find time for a release
with everything fine or I should make this code GPL :-)

Olivier
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