On 28-mrt-08, at 09:43, Jacques Basaldúa wrote:
The first source code was just an example to see what kind of code
is generated. The second is useful, if you understand asm you
should understand it.
Well, the only serious assembler I ever wrote was on a 6502 :-) And
that was a very long time ago, so I'm sorry to say the asm is a bit
too hard for me to see what it does. I suppose there's no reason why
it has to be assembler, you could just as well generate C-code. Maybe
C-compilers aren't good enough still compared to hand-crafted code in
cases like these?
So although I start to understand some things, there's still a lot
unclear to me. I think I see how you generate functions to
efficiently update the hash-codes but I don't see yet how you go from
there to finding patterns. I assume you allow some of the points to
be undefined (also called 'don't care points') but I don't see how.
And if you allow undefined points, why would you need masks of
smaller manhatten distances?
Mark
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