On Thu, Mar 27, 2008 at 12:14:06PM -0700, terry mcintyre wrote:
> Suppose a group can be defended - four liberties in a
> row, for example. If the opponent plays inside those
> four liberties, you play to divide the area into two
> eyes - unless the situation is such that the group has
> a second eye elsewhere. Game records won't show such
> frivolous plays, but it is essential to know how to
> respond to programs which do make such plays. 

Such plays that "almost work" are often played as ko threats. I'm not
sure if you get enough samples of these patterns though; and the
opponent might tenuki from the play often to connect the ko, I'm not
sure if that helps you either.

I think this is one reason why people seem to often include some sample
of lower-level games during pattern learning.

-- 
                                Petr "Pasky" Baudis
Whatever you can do, or dream you can, begin it.
Boldness has genius, power, and magic in it.    -- J. W. von Goethe
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