On Jan 2, 2008 10:27 AM, Erik van der Werf <[EMAIL PROTECTED]> wrote:

> I'd propose something simpler:
>
> No time is deducted for pass.


That may be a bit too lax.  A bot that thinks for 5 seconds before passing
could delay all bots on the server.  I'd favor something in the same spirit
that limits such effects.  For example, increasing the quarter second
discount to a half second may be enough.

At what point do we stop trying to help the bots and just say that it's
their responsibility.  I don't believe other servers will be as tolerant as
CGOS.  I probably went overboard with my time management, but I collect
statistical descriptions of lag and set 4 sigma confidence bounds to avoid
loss on time.  In the previous KGS tournament spectators were nervous about
HouseBot leaving only 6 seconds left in *late* endgame.
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to