On Wed, 2 Jan 2008, Eric Boesch wrote:
I was going to suggest copying KGS's "no time cost for a pass within a reasonable number of seconds" rule, but I see Erik just did that. Well, I'll just second the suggestion. Unfortunately, the "reasonable number of seconds" would probably have to be low, just so it doesn't increase the game durations to unreasonable levels.
I like the idea too. If one player delays the "PASS" it is only to the advantage of the other player as he as more time to "ponder". You could also limit the effects by adding 2 sconds (instead of 0.25) for a PASS move. Christoph _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/