> Am I confused in my understanding that a weakness of MC evaluation is > that due to its random play it will miss sequences where there is only > one winning move at each play? ...
This was exactly the topic I tackled in this article: http://dcook.org/compgo/article_the_problem_with_random_playouts.html The conclusion is that random playouts are weak, and you need to use heavy playouts. But, as Remi explained, when you do that you need to be careful not to penalize good moves (self-atari in a nakade) when penalizing bad moves (self-atari generally). Darren _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/