Le lundi 15 octobre 2007 20:53, Erik S. Steinmetz a écrit :
> Greetings all,
> 
> I have been looking through the literature (many thanks to Markus's  
> wonderful online bibliography) on existing strategies in the opening  
> game, and have not found too many articles on the specifics outside  
> of a few papers on neural net learning applied to the opening. There  
> are some vague references to 'pattern matching' to generate moves,  
> but no information about how those patterns and moves were created.
> 
> I am wondering if anyone knows of any attempts made to run pattern  
> recognition (for example, clustering) algorithms over a library of  
> games in order to learn reasonable opening moves. If so, and there  
> are any papers about the success (or failures) of such an effort, I  
> would really appreciate a pointer!

Mango (on kgs does something like this.
If i remeber it learned patterns from pro games, including some large scale
patterns used in opening, and this give very "good looking" opening
(very stylish :)

More info in their publications:
http://www.cs.unimaas.nl/g.chaslot/

Alain
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